Or, some Monday links – on thinkers, their devices and “ad hoc” cities, above/ below the sea surface
Back in February, Nick Cowen here at NOL pointed the 100th anniversary of John Rawls’ birth. At the time I somehow caught that this year also marks 50 years since his Theory of Justice book publication (a rather banal discovery it seems now, but still). The “veil of ignorance” was a strong introduction to the world of ideas and one of the few things to make it past my undergraduate studies.
Beyond those lectures (early 00s), I have yet to read the book. I suspect that it could belong to the “books everyone would like to have read, but almost no one actually reads” list, along with that Beveridge Report (this quip about the Report I read somewhere I cannot remember). Anyway, here be a fresh tribute proper:
As far as round anniversaries involving nice thought experiments go, I would also note that Judith Jarvis Thomson’s “violinist” and Herbert A. Simon’s “alien telescope” papers were published in 1971 and 1991, respectively. The first is a defense of the right to abortion, while the second is a tool to discern social structures (guess what, I have not read the “violinist” paper either. It seems interesting and timely enough – the top courts in US and Germany decided on abortion in 1973/75 – but I firstly found out about it, and some relevant criticisms, only last year. Simon, the Nobel Memorial Prize in Economic Sciences laureate 1978, provided insights across a few fields over the years):
The trolley problem problem (Aeon)
Organizations and Markets (Journal of Economic Perspectives)
Getting to more recent staff, Brandon the other day expressed his doubts about the new charter city project in Honduras (Próspera). Find below a comprehensive read on the matter:
Prospectus On Próspera (Astal Codex Ten)
Now, as a pc gamer of yore, I have been expecting more nods to the underwater city of Rapture from the Bioshock game series, maybe. Rapture was a utopia free of state intervention, purportedly founded top-down on individualistic ideals in 1946, that failed. No, not quite libertarian ideals, more of a wildly objectivist kind, with a paternalistic edge. The adherence to laissez-faire, but not to laissez-passer (the founder forbid any relations with the rest of the world), brought smuggling, inequality and eventually the downfall of the city.
At least this is how I understand it (right, I have not played any of these games. Survival/ horror FPS, nope. I do appreciate the games’ grandeur for 40s-50s ideas and architecture, though). As for any relevance to the Próspera project – come to think of it again – I admit the whole comparison is tempting, but way overblown, ok. Próspera is a public/ private law creature, envisaged in the constitution of a sovereign state. I desist.
Ideology in Bioshock: A Critical Analysis (Press Start)